Professor
Hidayuki Takagi (http://www.design.kyushu-u.ac.jp/~takagi)
will be presenting a Keynote talk at the ACDM08 Conference and
given the interest in highly interactive evolutionary
computation and user-centred intelligent systems in general we
wish to hold an associated special session and a subsequent
discussion session in this area.
Interactive evolutionary computing, in the main, relates to
partial or complete human evaluation of the fitness of solutions
generated from evolutionary search. This has been introduced
where quantitative evaluation is difficult if not impossible to
achieve. Examples of application include graphic arts and
animation; food engineering; hazard icon design and ergonomic
furniture design. Such applications rely upon a human-centred,
subjective evaluation of the fitness of a particular design,
image, taste etc as opposed to an evaluation developed from some
analytic model.
Partial human interaction that complements quantitative
machine-based solution evaluation is also in evidence. For
instance, the user addition of new constraints in order to
generate solutions that are fully satisfactory within
evolutionary scheduling system or the introduction of
designer-generated design solutions into selected evolving
generations.
Another interactive aspect relates to the manner in which
solutions can provide information to the user which supports a
better understanding of the problem domain whilst helping to
identify best direction for future investigation especially when
operating within poorly defined problem domains. This supports
development of the problem representation in an iterative,
interactive design and decision-making environments and a range
of computational intelligence techniques can provide significant
utility. Such human-centric approaches generate and succinctly
present information appertaining to complex relationships
between the variables, objectives and constraints that define a
developing / evolving design or decision space.This aspect is
now leading to the development of people-centred computational
environments for early-stage design and decision-making that
utilise various forms of computational intelligence (www.ip-cc.org.uk)
Short papers relating to user-centric computational intelligence
processes across the design and decision-making spectrum are
invited. Authors will have an opportunity during the session to
present the primary aspects of their research for discussion.
The aim is to provide a discussive forum as opposed to the
straightforward presentation of rigorous, results-oriented
papers with little time for debate. Hence speculative papers are
welcome in addition to more results-oriented papers describing
work in progress. Participants will have the opportunity to
present their work / ideas within the context of a discussive
forum and must therefore be willing to accept questions and
comments during their presentation.
Further reduced student
registration plus possible assistance towards travel and
subsistence costs will be available to post-grad students and
recently graduated post-doc researchers who contribute to this
session which is partially sponsored by the UK EPSRC Network in
People-centred Computational Environments for Design and
Decision-making (www.ip-cc.org.uk).
Submitted
abstracts should be no longer than two pages (A4) at 10pt Times
New Roman typeface. Please include author's names, addresses
(email included) and affiliation. Margins of 20mm should be
maintained all round but overall format is flexible in the first
instance.
All preliminary abstracts should be submitted
electronically in pdf or MS Word format. Accepted paper
abstracts will receive a layout guide for the preparation of
final camera-ready papers.
All papers reviewed and accepted for the session will be
published in the Conference proceedings.
Important dates:
Submission of 2 page (A4) abstracts: 12th March
'08
Accepted full papers (4 A4 pages) due
: 12th April '08